A member of the Windows team has recently announced that Microsoft plans to discontinue the original Kinect for the PC platform.
“The move to v2 marks the next stage in our journey toward more natural human computing,” reads the blog’s latest update. “SDK 2.0 offers scores of updates and enhancements, not the least of which is the ability to create and publish Kinect-enabled apps in the Windows Store. At the same time that we publicly released the v2 sensor and its SDK, we also announced the availability of the Kinect Adapter for Windows, which lets developers create Kinect for Windows applications by using a Kinect for Xbox One sensor.”
The original Kinect for the PC was released back in 2012, while its second iteration hit the stores in July, 2014. An enhanced SDK was released to developers in October, last year. The Kinect v2 retails at $199, and comes packed with improved body, hand, and joint orientation, advanced facial tracking, simultaneous multi-app support, and Unity Pro support – for developers.
Vlad Pintea is a news editor/columnist/reviewer here at Analog Addiction. You can contact him via e-mail at firstname.lastname@example.org and email@example.com, on Skype (vlad94pintea), Steam, Facebook, and Twitter.