Gran Turismo 6 Demo Impressions

Once you’ve downloaded the Gran Turismo 6 demo (which is shy over 1GB in size) you’ll see it is part of the GT Academy Qualifying Rounds. If you aren’t aware of what GT Academy is, it’s an academy where gamers have the opportunity to race for a real-world racing team. More importantly, this qualification system is being powered by Gran Turismo 6. It is an insight into what we can expect from the next installment in one of the most popular franchises in the Playstation stable.

Gran Turismo 6 Demo #1

The layout of the demo is GT Academy themed in terms of a race camp. You drive the Nissan Leaf and 370Z in races to unlock the final qualifying event in the GT-R at Silverstone Grand Prix Circuit. It is a great touch as it makes the demo hugely accessible to novices as well as being familiar to those well versed in the ways of the Gran Turismo too.

Gran Turismo 6 Demo #2

Like previous installments of Gran Turismo, no matter what platform it’s played on, it is a visual treat. Cars look spectacular and realistic, and the tracks are designed well, it is impressively good looking. The same can be said for the sound of the cars, it is a joy to hear them as much as to see them, and it’s easy to understand why it takes so long to make a game. Polyphony has put so much detail into designing an authentic simulator.

The demo begins with the qualifying races, which are a good way to get you into the swing of the game and are easy to go progress through. My aggressive driving nature didn’t affect my result as I won all of the four races at the first time of asking. Also, don’t expect there to be car damage like previous versions. To me it doesn’t matter as that’s not what GT is about. It’s about the driving experience; the feeling of driving these cars around some of the famous tracks is awesome.

Gran Turismo 6 Demo #3

However when it comes to the final trial time stages, my reckless driving style got brutally punished. The tires screamed in agony as I took corners too fast, through either too little or too much braking, combined with stepping on the throttle too early. With smooth braking and a gentle increase in acceleration will see your times quickly fall though. It made getting that gold trophy on each stage before the final full lap time trial around Silverstone all the more frustrating. I wanted to get that gold trophy. I wanted perfection. The constant frustration it created didn’t deter me from playing the demo; instead it spurred me on to play more.  It made me think how do I take a whole second off the time to get gold?  The joy I felt when I broke my previous best time was enormous, only to find that it still wasn’t good enough for that elusive gold.

Overall the demo is good as you can earn free bonus content for the whole game once it’s released later this year. If the demo is anything to go by, the pursuit of perfection in all types of cars will be incredibly frustrating but all the more tantalizing. Saying it’s good is possibly an understatement, as I have had a blast playing it. I really can’t wait for the final version to be released.

So have you played the demo? What do you think of it? Sound off in the comments below.

Hugh Simmonds is a contributor to Analog Addiction, follow him on Twitter to see what he does when not working or gaming.


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